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1 Entry for our giveaway!
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16 man player tournament. ETB for 1st place. 3 Stock - Best 2/3 - Double Elimination - Grand Finals 3/5 Standard Match Settings • Mode: Stock • Stocks: 3 lives per player • Time Limit: 7 minutes (tie-breaker goes to remaining stocks, then lower percentage; if tied, a 1-stock, 3-minute rematch) • Items: Off and None • Stage Hazards: Off • Final Smash Meter: Off • Spirits: Off • Pause: Off (or set to buttonless/penalty if accidentally triggered) • Damage Handicap / Launch Rate / Underdog Boost: Off / 1.0x / Off • Team Attack (Doubles): On • Mii Fighters: All moveset combinations are legal (typically created beforehand) Standard Stage List Stages are categorized into Starters (played for Game 1) and Counterpicks (available for subsequent games): • Common Starter Stages: Battlefield, Small Battlefield, Pokémon Stadium 2, Smashville, Town and City • Common Counterpick Stages: Final Destination, Kalos Pokémon League, Hollow Bastion Set Procedure & Stage Striking • Format: Best-of-3 games for most of the bracket, shifting to Best-of-5 for Top 8 (or later rounds). • Game 1 Stage Striking: Players use Rock-Paper-Scissors (RPS). The winner bans 1 starter stage, the loser bans 2 starter stages, and the remaining stage is played. • Game 2+ Counterpicking: 1. The winner of the previous game bans 2 stages from the full legal list. 2. The loser of the previous game picks the next stage. 3. The winner of the previous game selects their character first, followed by the loser.